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Ena Howse, Donna Hamilton
and Larry Symons
Queen's University
Summer 2000
Abstract
This study investigated the effects of a SMART Board on nursing students’
academic performance, group learning processes and user satisfaction.
The SMART Board is a computerized whiteboard through which new ideas can
be recorded, saved, recalled and integrated with other information. Because
of these features, it was assumed that the SMART Board would facilitate
interactive and collaborative learning and these effects would be evident
in improved test scores, generation of ideas, satisfaction with group
learning processes and user satisfaction with the SMART Board.
Participants were senior nursing students enrolled in a 12-week, applied
management course, who used management interventions (concepts) during
clinical practice, and subsequently presented oral reports of their analyses
of concept application in group seminars. An intervention group of 15
students used the SMART Board to facilitate seminar discussions, while
a comparison group of 15 students, not assigned to a SMART Board intervention,
used a conventional method of oral presentation. To diminish intervention
effects between the two groups, the comparison group completed a post-discussion
evaluation exercise.
Although differences between the two study groups for the knowledge test
and group processes were not significant, group mean scores were slightly
higher for the intervention group. Significant differences were found
between the groups for generation of ideas. Relative to the comparison
group, the computer-assisted group not only generated more ideas, but
also focused more closely on concepts. User satisfaction with the SMART
Board was moderately high, reflecting a positive attitude toward the SMART
Board. Further testing, including longitudinal and larger-scale studies,
is required to extend knowledge in this area, and these studies should
be designed to assess the actual transfer of knowledge to clinical situations.
Introduction
Studies on the role of computer-assisted learning in promoting concept
development, interactive learning, collaborative learning and transfer
of learning have produced modest support. However, the utility of technologies
for improving the learning process is not fully understood (Carey &
Kacmar, 1997). This study was conducted to determine whether use of a
SMART Board would stimulate more interactive and productive exchanges
about management concepts and subsequently improve critical thinking of
students. Interest in critical thinking processes was based on a view
that transfer of knowledge into practice is dependent upon the critical
thinking that occurs during the acquisition of concepts (Halpern, 1998).
Transfer of knowledge is a key educational goal and difficulty in transferring
management concepts is well recognized (Champagne, 1999). Failure to transfer
knowledge can have a negative effect on the functioning of work teams,
productivity and job satisfaction (Newstrom, 1986; Baldwin and Ford, 1988;
Broad & Newstrom, 1992). With new learning techniques, such as the
SMART Board, some of these deficits could be reduced.
The SMART Board is an interactive whiteboard, which a learner can use
with a computer alone or with a data projector to capture written or typed
information on the Board, manipulate the data, store it and recall it
later for integration with information from internet sources or data previously
stored on a disk. Prior research suggests that computer technologies may
enhance the extent, quality and depth of group discussion (Ocker &
Yaverbaum, 1999), but findings on user satisfaction with computer-assisted
group learning are mixed (Johnson, 1997; Ho, 1999). No studies were found
that examined the impact of such technologies on collaborative learning
of management concepts or the attitudes of students about the role of
technology in this process. According to Griffith (1999), the extent to
which people use technology may depend upon their understanding of its
features and their ability to make sense of it. Therefore, we examined
the effect of the SMART Board in enhancing face-to-face discussions, group
processes and satisfaction with technology features on a group of undergraduate
nursing students enrolled in an applied health-care management course.
Literature Review
Although findings on the impact of computers on learning are mixed, current
studies show some evidence of productivity in group interaction, generation
of ideas, test scores and satisfaction with technologies. Brief reviews
of studies that are suggestive of success are cited here to illustrate
the nature of previous work and the directions of current research.
Role of Computers in Concept Learning
Computer-oriented studies have focused on the associations between
computer use and such cognitive outcomes as improved test scores and motivation.
For example, Gilliver et al. (1998) showed that use of technology resulted
in an eleven percent gain in productivity in an academic class. Emerging
studies tend to address cognitive mechanisms that may account for improvement
in concept learning. Phillips and Pierson (1997) speculated that software
supports problem solving by shifting the cognitive load for low-level
cognitive tasks, so that attention can be focused on more complex tasks.
Deadman (1997) found that a computerized reflective writing exercise induced
better reasoning skills than did teacher support alone. Similarly, Cohen
(1997) reported that an interactive approach to learning through computers
resulted in greater depth of learning for a group of students than that
achieved by a control group.
Assessment of concept learning is challenging, considering cognitive psychology
studies that point to many determinants including cognitive capacity,
motivation, repetition, drill, feedback, establishing connections among
ideas, modelling behaviour, level of concentration and integration of
ideas as they emerge (Schacter, 1987; Cormier and Hagman, 1987; Norris,
1992). Further, the application or transfer of knowledge, which is a critical
test of learning, appears to depend upon the quality of initial concept
learning. If concepts are learned well, the student should retain useful
cues that will trigger later retrieval of relevant knowledge from memory
(Halpern, 1998). It is also believed that concepts are not well understood
until the learner has progressed through specific cognitive and interactional
phases. Bloom’s taxonomy (1956) indicates that higher-order, interactive-learning
tasks (analysis, synthesis and evaluation) are prerequisites for effective
learning and Kolb's typology of learning (1984) emphasizes the importance
of direct experience, abstract conceptualization, active experimentation
and reflection on experiences. These ideas indicate that attention to
the complexity of learning is necessary in order to gain a better estimate
of the impact of computers.
Role of Computers in Promoting Interactive and
Collaborative Learning
Collaborative computing technologies promote interactive exchanges between
the learner and the technology and among individuals in groups. According
to Raatz (1993), collaborative computing allows groups to build common
databases or repositories of information and together retrieve, replicate,
edit and expand it. As a result, more effort can be focused on decisions
and deeper critical thinking can occur. In a controlled study, Wegerif
et al. (1998) found that coaching in exploratory talk, which involves
constructive criticism, appeared to lead to an increase in the number
of group interactions on the computer. The importance of collaboration
is also emphasized by Ocker and Yaverbaum (1999), who examined differences
between asynchronous (different contact times) computer-mediated communication
and face-to-face collaboration. They found that both approaches were equally
effective, but the computer-mediated approach was less favoured because
of a lack of group interaction. In related group studies, Larsen et al.
(1985) showed that cooperative learning groups exhibited higher levels
of transfer of learning, and Yang (1999) demonstrated that a group who
shared information and synthesized ideas in a collaborative computing
context showed greater gains than a non-computing group by creating a
broader network of signs and meanings in an assigned task.
Generation of Ideas in a Computerized Group-Learning
Context
Studies on computer-enhanced group decision making have shown that group
support systems appear to stimulate an increase in the production and
quality of ideas (Dennis & Valacich, 1993; Valacich et al., 1994;
Gallupe et al., 1992). Dennis and Valacich (1993) suggested that these
effects might be due to the reduction of apprehension that results from
being an anonymous participant. Some support for the effect of attitudes
on participation is provided by Barling and Beattie (1983), who found
that self-efficacy in group dynamics is associated with individual performance.
Self-efficacy is also implicated in the use of technology in that the
nature of interventions may affect the tendency to use it (Gist et al.,
1989). Group support systems may also be effective because they provide
structure for discussions (Siau, 1995). Additional support for the importance
of structure is provided by Homrich (1997), who reported that students
who used a structured group-support system to solve psychological cases
proposed more treatment solutions than a face-to-face group. However,
Reid et al. (1997) showed that despite effectiveness in generating ideas
in a computing situation, participants expressed dissatisfaction with
the computer medium for handling value-laden issues and preferred personal
exchange and negotiation for this purpose.
Attitudes toward Computer Technology
User satisfaction is a key indicator of the utility of computing innovations.
Early attitudinal studies on computing technology focused on users’ perceptions
about hardware and software, and commonly showed that systems were unrefined
and inefficient (Guinan et al., 1997). Satisfaction studies revealed a
range of barriers, including anxiety, phobias and gender differences in
adapting to technologies (Mahmood & Medewitz, 1989; Ager & Bendall,
1991). The reliability of early satisfaction studies has been questioned
because of methodological deficits such as the inadequacy of measurement
scales and small sample sizes, but recently, more valid and reliable tools
have been produced (Chin et al., 1998) and attention is being directed
towards the effect of particular features of technology on satisfaction
(Chin et al, 1998; Griffith, 1999).
The accumulated findings suggest that computing technologies have the
potential for enhancing concept learning in collaborative contexts, and
studies that address a wide range of variables are now addressing underlying
mechanisms that account for learning. In this study we build on some of
these approaches to examine whether the SMART Board could induce more
effective concept learning, greater generation of ideas, satisfaction
with the group learning process and positive attitudes toward the technology
itself.
Method
We used a comparative approach to study the influence of the SMART Board
over a single academic term.
Setting and Sample
A total of 30 nursing students in the final year of an undergraduate program
participated in the study and were randomly assigned to an intervention
and a comparison group, comprising 15 students for each condition. Twenty-seven
of the participants were female, three were male and all but three were
in the 20–25 year age range. All students in the SMART Board intervention
group had a wide range of experience with basic computer applications,
such as word processing, data processing and graphics.
Procedure
Both groups participated in four 2-hour mandatory seminars over a 12-week
period as part of a management field experience, which included testing
of three management concepts (conflict resolution, motivation and work
coordination) previously reviewed in a theory course. A single concept
was reviewed in each seminar and four students, in succession, presented
a 30-minute oral presentation on their individual findings. Testing involved
construction of a specific learning objective, writing a plan for applying
the concept and assessing the results. One example was to "examine
the effect of a conflict-resolution strategy on staff satisfaction."
During oral presentations, all students were required to describe the
events that occurred during testing and to use theory to support their
interpretations. The intervention group received training in use of the
SMART Board from a qualified trainer prior to the seminars and used the
SMART Board to facilitate on-going discussion. They were expected to record
questions and contributions from classmates on the SMART Board, draw on
data stored on disks and integrate it with emerging ideas.
Those in the comparison group used a conventional presentation approach
– explanation, followed by a question-and-answer period and use of overheads,
slides or a blackboard to enhance presentations. To minimize the Hawthorne
effect that might occur in the SMART Board group in response to receiving
attention as a study group, members of the comparison group also completed
an evaluative minute paper, which is a short description of the most important
idea covered and an idea that needed to be addressed. Feedback on the
minute paper was provided to students after the project was completed.
At the end of the last seminar, each group completed attitudinal surveys
on the group learning process and self-efficacy in group discussion skills.
In addition, the computer-assisted group completed a satisfaction survey
on use of the SMART Board. In a separate joint session, all students completed
an end-of-term multiple-choice quiz on concepts.
Measures
Knowledge gain was tested with a standardized, 50-item multiple-choice
test on three assigned concepts. Items tested higher-order learning or
the ability to use analysis, synthesis and evaluation skills.
An investigator recorded all ideas that emerged during presentations,
included them in the total count and assessed them for relevance to the
concept. Comments or questions that suggested alternate interventions,
amplification of previous solutions to the problem, different arguments
to support or negate conclusions, or synthesized ideas were judged to
be relevant, as opposed to those which were extraneous or unrelated to
a concept.
Assessment of group processes included a measure of self-efficacy in group
skills and a tool to assess perceptions of group performance skills. The
self-efficacy tool was developed according to Bandura’s (1997) requirements
for task-specific assessments and included 10 items drawn from group concept-development
tasks described by Halpern (1998). This tool included such items as "ability
to engage group in discussion, able to hypothesize about group suggestions,
and able to predict how group decisions might work." Each of these
items was rated on a 10-point scale for perceived ability to perform a
task and level of confidence for each task. Perceptions about the group
learning process were measured on a 5-point scale adapted from Carey and
Kacmar (1997) and included items that reflected factors such as satisfaction
with flow of communication, level of cooperation and contributions to
group discussions. Reliability for this questionnaire was high (Cronbach’s
alpha = .78).
Attitudes towards the SMART Board were assessed with four components from
the Questionnaire for User Interface Satisfaction (QUIS), Version 7.0,
developed at the University of Maryland (Norman et al., 1998). It assesses
subjective satisfaction with eleven technology features on a 9-point scale
and has a high level of reliability. Four components of the tool (overall
reactions, screen, learning, terminology and system information) were
selected for this study. Overall reactions are sought for terrible versus
wonderful, frustrating versus satisfying, ease of use, stimulation, adequacy
and flexibility. Questions on the utility of the screen measures satisfaction
with such characteristics as visual displays, fonts, highlights and layout.
The terminology section assesses satisfaction with system messages, such
as clarity of messages, performance of procedures and utility of error
messages. A number of items were added to the latter section for features
specific to the SMART Board, including attitudes toward ability to move
data on screen, retrieve data from a disk, make slides and interact with
PowerPoint. The learning section assessed users’ perceptions of their
ability to learn complex tasks through system instruction, by trial and
error, and how to correct mistakes. In addition, a microcomputer playfulness
tool was used to estimate the participants’ tendencies to interact spontaneously,
inventively and imaginatively with the SMART Board (Webster & Martocchio,
1992). Questions were also extracted from the QUIS tool to determine past
experience with computers and demographic characteristics of participants.
Results
The mean score on a cognitive test of concepts was slightly higher in
the SMART Board intervention group (73.7; SD 11.6) than that for the comparison
group (69.2; SD 8.23), but a paired samples t-test showed no significant
differences in scores between the two groups (Table 1). Similarly, findings
for group processes, including self-efficacy ratings, did not differ significantly.
|
Table
1
Group Means and Standard Deviations for Grades, Ideas and Group
Processes
|
|
|
N
|
Minimum
|
Maximum
|
Mean
|
SD
|
| SMART
Board Assisted Group Grade |
15
|
56
|
94
|
73.73
|
11.6
|
| Comparison
Group Grade |
15
|
56
|
88
|
69.2
|
8.23
|
| SMART
Board Assisted Group Ideas |
15
|
3
|
13
|
6.80
|
2.56
|
| Comparison
Group Ideas |
15
|
1
|
8
|
4.66
|
2.25
|
| SMART
Board Assisted Group Process |
15
|
3.25
|
4.92
|
4.21
|
1.30
|
| Comparison
Group Process |
15
|
3.42
|
4.42
|
3.98
|
0.31
|
| SMART
Board Assisted Group Process Self-efficacy |
15
|
5.00
|
10
|
7.47
|
1.40
|
| Comparison
Group Process Self-efficacy |
15
|
5
|
10
|
7.51
|
1.30
|
However, the total number of ideas generated
by the intervention group was significantly higher than those for the
comparison group (Table 2).
|
Table
2
Statistical Differences Between Group Grades, Ideas and Group Processes
(Paired Samples t-Test)
|
| |
Mean
|
Standard
Deviation
|
Standard Error
|
t
|
df
|
Sig. (2 tailed)
|
|
Pair 1
Grades
Comparison – Computer
|
-4.5
|
15.70
|
4.04
|
-1.12
|
14
|
.28
|
|
Pair 2
Ideas
Comparison – Computer
|
-2.1
|
3.64
|
.94
|
-2.27
|
14
|
.04*
|
|
Pair 3
Group Processes
Self-efficacy
Computer – Comparison
|
.23
-.4.00
|
.48
1.30
|
.13
.34
|
1.80
-.12
|
14
14
|
.09
.91
|
* sig. at 0.05 level
Observers noted that group discussions differed not only in quantity of
ideas produced, but in the relationships of ideas to the concepts. In
the test group, ideas were mostly related to the concept, whereas there
was a tendency in the comparison group to produce ideas and questions
that were extraneous and unrelated to the concept. The quality of ideas
in both groups varied from simple questions for clarification to statements
that supported or refuted points, with a slightly greater emphasis on
argument in the intervention group. Although differences in the quality
of discussion were apparent, neither group engaged in complex reasoning
or synthesis of ideas.
Students in both groups tended to use the PowerPoint program to prepare
slides for their presentations. Those in the intervention group tended
to add blank slides in PowerPoint to capture ideas generated by group
members and to manipulate this data through SMART Notebook software. This
approach appeared to stimulate group interaction and interest.
Group Processes
Although not significant, the mean score for group processes, which reflected
perceptions of the group interactions and contributions, was slightly
higher in the intervention group (see Table 1). The mean score for self-efficacy
in the intervention group was comparable to that of the comparison group
(see Table 1).
Investigators noted that students consistently engaged in a collaborative
process by helping each other to learn how to use the SMART Board. They
assisted each other to load data, access data from PowerPoint and experiment
with data manipulation through SMART Notebook. There was little evidence
of anxiety or avoidance in response to working with the SMART Board. Also,
the climate in the SMART Board group differed from the comparison group
in that there was more dialogue and verbal exchange during oral presentations.
User Attitudes towards the SMART Board
The overall reliability of the QUIS tool was .79 and the overall mean
on the 9-point scale for four components – overall reaction (mean 5.81),
terminology/system (mean 6.72), screen (mean 6.04) and learning (mean
5.74) – was 6.08, suggesting a moderately high level of satisfaction with
the SMART Board (see Table 3). All components, except learning, were significantly
correlated (see Table 4).
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Table
3
SMART Board User Interaction Satisfaction
|
|
|
N
|
Minimum
|
Maximum
|
Mean
|
Standard Deviation
|
|
Overall
|
15
|
3.33
|
7.50
|
5.81
|
1.08
|
|
Screen
|
15
|
4.50
|
7.80
|
6.72
|
.9980
|
|
Terminology
|
15
|
2.24
|
8.12
|
6.04
|
1.67
|
|
Learning
|
15
|
3.85
|
7.54
|
5.74
|
1.15
|
|
Overall mean
|
|
|
|
6.077
|
|
|
Table
4
Correlation Matrix for SMART Board Features
|
| |
Overall
|
Screen
|
TermSys
|
Learn
|
|
Overall
|
1.00
|
.626*
|
.589*
|
.462
|
|
Screen
|
.626*
|
-
|
.741**
|
.158
|
|
TermSys
|
.589*
|
.741**
|
-
|
.467
|
|
Learn
|
.462
|
.158
|
.467
|
-
|
*sig. at 0.05 level
**sig. at 0.01 level
The section on overall reactions represented
global satisfaction for the SMART Board (see Table 5). On the 9-point
scale, the highest mean was calculated for degree of stimulation versus
dullness (6.7; SD 1.7) and the lowest was found for degree of satisfaction
versus frustration (5.0; SD 1.7), suggesting that students discriminated
among the items.
|
Table
5
Overall Reactions to the SMART Board
|
|
Item
|
N
|
Min
|
Max
|
Mean
|
SD
|
|
Terrible – Wonderful
|
15
|
2
|
7
|
5.9
|
1.4
|
|
Frustrating
– Satisfying
|
15
|
3
|
8
|
5
|
1.7
|
|
Dull – Stimulating
|
15
|
2
|
9
|
6.7
|
1.7
|
|
Difficult –
Easy
|
15
|
3
|
8
|
5.5
|
1.5
|
|
Inadequate –
Adequate
|
15
|
4
|
8
|
6.2
|
1.3
|
|
Rigid – Flexible
|
15
|
2
|
9
|
6.1
|
1.8
|
Screen satisfaction ratings assessed responses
to characters on the screen, highlighting, and manipulation of data, as
well as ease of storing and recalling information. The mean (6.72; SD
.9980) was the highest recorded for all features. Some positive comments
supported this rating, including "PowerPoint presentations came up
clear and the right places," and "I really liked how the screen
is bigger than a TV monitor and promotes participation of everyone in
the group." On the other hand, it was noted that "writing on
the screen was challenging…had to get used to the amount of pressure needed
to write on the screen," and "the screen was hard to perfectly
orient; wish that it was easier to write with pens."
Learning
The ratings for specific learning supports showed that students were
generally satisfied with this feature, although it received a slightly
lower rating than other features, as noted by means and correlations for
the four features (see Tables 3 and 4). Several subjective comments indicated
that "more time is needed to experiment with the system" and
"watching others was helpful." However, only one student noted
that it (SMART Board) was "not too effective; needed more time to
learn how to use it."
SMART Board Playfulness
The overall mean for playfulness was 3.61 on a 5-point scale, suggesting
that the SMART Board induced positive emotional responses (see Table 6).
Scores ranged from 3.8 to 4.0 for creativity, imaginativeness, inventiveness
and originality.
|
Table
6
SMART Board Playfulness
|
|
|
N
|
Min
|
Max
|
Mean
|
SD
|
|
Spontaneous
|
15
|
1
|
5
|
3.20
|
1.01
|
|
Unimaginative*
|
15
|
2
|
5
|
3.93
|
1.03
|
|
Flexible
|
15
|
2
|
4
|
3.27
|
.71
|
|
Creative
|
15
|
2
|
4
|
3.80
|
.94
|
|
Playful
|
15
|
2
|
5
|
3.33
|
.98
|
|
Unoriginal*
|
15
|
3
|
5
|
4.07
|
.60
|
|
Uninventive*
|
15
|
2
|
5
|
3.93
|
.80
|
|
Overall mean
|
|
|
|
3.61
|
|
*scores reversed
Discussion
The results suggest that use of the SMART Board in group discussions resulted
in greater generation of ideas and a moderately high level of satisfaction
with the technology. However, significant gains were not demonstrated
in cognitive testing, group discussion processes or self-efficacy in group
process skills.
While cognitive test scores for the intervention and comparison groups
did not differ significantly, the mean score of the intervention group
was slightly higher. The equivalence of these test results may have been
affected by a number of factors. For example, the test was administered
at the end of the term as opposed to the end of a particular seminar,
which allowed both groups extra time to prepare for the test and to share
ideas during this time period. Comparable findings in group process behaviours
and self-efficacy with group skills may be reflective of the stability
of attitudes that might fit with the developmental level of students.
On the whole, the students perceived their abilities and performance
to be higher than that observed by investigators.
Greater generation of ideas by the intervention group is consistent with
previous studies (Gallupe et al., 1992; Dennis & Valacich, 1993; Valacich
et al., 1994). As suggested by Siau (1995), the structure provided by
the technology may explain this finding. Students were able to focus attention
on key ideas, keep them visible during presentations and return occasionally
to previous ideas. Novelty may also be a contributing factor, since the
interactive screen, colour, sound and animation appeared to stimulate
enthusiasm. Some support for this view is found in the high ratings for
SMART Board playfulness (see Table 6).
While ideas were more prolific in the intervention group, higher-order
reasoning, such as synthesis and in-depth evaluation, was limited. Instead,
there was a tendency to clarify ideas, expand on them and discuss their
usefulness. Depth of discussion may have been limited by the short time
frame of one-half hour for a presentation and by the nature of the presentation.
In this situation, students had already completed individual analyses
of the concept under discussion and were now reporting and reflecting
on them. It is likely that a different style of reasoning would have emerged
if the learning task were unfamiliar and complex.
In conclusion, it appeared that the SMART Board stimulated learning and
user satisfaction in a seminar group. However, because of the small sample
size, these results should be viewed with caution. Future research should
be directed at larger samples and focus on more complex problems that
demand higher-order reasoning. It would be useful, as well, to conduct
longitudinal studies, which structure critical-thinking exercises and
monitor the actual transfer of skills to the workplace.
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Biographies
Ena Howse
Ena Howse is a faculty member
of the School of Nursing at Queen's University in Kingston, Ontario. She
completed a BN degree at McGill University and obtained masters' degrees
in education and in public administration from Queen's University. She
is currently completing a PhD in health administration at the University
of Toronto.
Ena teaches courses in management
and leadership at the undergraduate and graduate level, with a focus on
organizational behaviour. She uses computing technology, such as spreadsheets
and databases, in her teaching to promote problem solving and skill development.
Ena was the principal investigator of a project to develop a computer
program to match students with appropriate clinical settings for management
practice, and she authored a paper on this project. Her current focus
is on the use of computer technology to enhance concept learning, and
she has recently set up a chat line for this purpose.
Donna Hamilton
Donna Hamilton is the manager
of Learning Technology and User Services in the department of Information
Technology Services at Queen's University in Kingston, Ontario. Donna
is a graduate of Loyola College of Montreal, now Concordia University,
and took her post-graduate degree at Queen's in experimental nuclear physics.
At Queen's
for 22 years, she has duties that include overseeing the ongoing appropriate
adaptation of computer technology in the classroom and in learning at
Queen's, and the training of professors on new technology to improve teaching.
She is in charge of the Learning Technology Unit (LTU), where professors
can come to use computer equipment and software for instructional purposes.
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